X4L Staff Development ResourcesClick on the resource title to get more information.
105 items
All Available Resources
Report
Paper providing ideas to engage educators in elearning.
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. Specifically, the description of an online microanatomy tutorial on dermatology using a commercial online anatomy atlas as its principle third-party resource...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. Specifically, the description of A CD-ROM of psychiatry teaching information for undergraduate medical students...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. Rather than the teacher being the creator and focus of reusing materials, in this project it was the students who reused third party materials...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. The focus in this case study is a resource for introducing anatomy to forensic anthropology students based around a tutorial using QuickTime movies...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. The exemplar is a website for a new BSc Honours degree course on Pain and its Management for a mix of science and non-science students...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. The exemplar is a tutorial for year two dental students on the BDS course at Manchester, that presented the structures of the larynx...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. The exemplar is a PowerPoint presentation of torque and angle in the forearm and its relationship to physical properties...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. The exemplar is an online reusable learning resource on the anatomy and mechanics of respiratory ventilation developed to complement...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. The exemplar is a formative learning activity to help students to communicate effectively using discussion forums and on-line discussion forums in BlackBoard...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. The exemplar is a website outlining the principles of head and neck anatomy for year one medical undergraduates, although year two students may also be interested and first year dental students as well...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. The exemplar is a resource to support the acquisition of dermatology clinical skills for second phase undergraduate medics...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. The exemplar is a series of web pages and resources within the local VLE (BlackBoard) to allow first year undergraduate medical students...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. The exemplar is a course for teaching neo-natal resuscitation to NHS Senior House Officers (SHOs – postgraduates)...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. The exemplar is a multimedia package for undergraduate medical students about to join their degree programme for the first time...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. The exemplar is a communication skills package for undergraduate first year physiotherapy students. This exemplar failed to find suitable third-party materials.
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. The exemplar is a resource to teach oesophageal anatomy to first year medical undergraduates. Based around an enhanced PowerPoint presentation...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. The intention of this exemplar was to find up to date animation clips demonstrating a journey around parts of the body concentrating in particular on gas exchange for teaching level 3 Health and Social Care students...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. The exemplar is the development and use of practical teaching sessions using a commercial CD-ROM along with a projector to demonstrate anatomical structure beneath the skin for Level 3 Diploma in Sports Massage students...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. The exemplar is a CD-ROM on non-verbal communication skills, including third party images and video demonstrating the skills in a doctor-patient setting for Level 3 Health and Social Care AVCE (vocational certificate) students...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. Self-contained online materials on effective communication skills to be used within a range of different courses delivered online at a distance by Suffolk College...
Case Study
Exemplar case study of designing and delivering a learning activity using third-party materials. The exemplar is a standalone program designed to describe respiratory function testing for healthcare, medical and science students. This resource was a redevelopment of an existing third-party commercial CD-ROM.
Report
This resource is the final report of the ACETS project. The report describes the background, activities and findings of the
ACETS Project and is in part a record of how the Project was conducted and part an opportunity to see ‘what
really happens’ when teachers have to work with the opportunities and problems that reuse can bring.
Discussion Paper
A working paper that provides an overview of a range of issues connected to Learning Design that the authors consider are important and worthy of sharing with a wider audience.
Report
A summary report on the work done with the BBC in relation to copyright clearance of some of their resources. John Casey wrote this report based on the experience of what was involved in getting copyright permission from the BBC to incorporate skillwise web-based resources in other learning materials.
Case Study
A case study for some of the materials developed in the X4L Rapid project.
Case Study
A case study for some of the materials developed in the X4L Rapid project.
Report
An overview of the experiences of tutors particiapting in the X4L Rapid project. Some interesting issues are raised regarding the reuse of materials. This review would be useful for staff development in copyright issues...
Form
A detailed evaluation form which can be used as a tool to support activity in resource discovery training. Can be used by anyone undertaking a review of virtual resources for teaching and learning purposes.
Report
Presentation outlining some ideas for copyright clearance of resources for e-learning object creation.
Workshop
This resource takes the form of participative staff development workshops. Through a mixture of tutor presentation, small-group and individual activities, and wider group discussion, the intention is to introduce the concept of learning objects and engage participants in practical activities...
Conference Paper
This conference paper explores the problems and possibilities of embedding e-learning into art and design educational practices in Further and Higher Education. It draws upon the work of the JISC funded e-studio team at the University of Wolverhampton, School of Art & Design...
Case Study
Overview of the design and technical decisions made when developing learning materials in the X4L West Midlands project. The guide includes useful information about evaluating the materials and accessibility.
Guidelines
A checklist of things to consider when evaluating resources on the Internet for use in teaching.
Guidelines
A good overview of what you need to think about when repurposing materials for use in teaching and learning. The guide is based on the Learner Guide template which was developed in this project, but many points apply to any repurposing.
Guidelines
A series of slides with a checklist of points to help users create better online materials.
Guidelines
This document gives detailed guidance for creating a Learner Guide. A guide very specific to the Maps and Learner Guides project.
How to Guide
This guide covers the practical implications of using learning objects in a variety of learning contexts.
How to Guide
This guide covers the practical implications of using learning objects in a variety of learning contexts. Some of the guide is specific to the learning objects developed by this project.
How to Guide
This two page guide shows how to add a print button to a Microsoft Powerpoint Slide so that a user can print off that page. This document can be picked up by a tutor or used by a staff development officer as part of a bigger resource...
How to Guide
This one page guide shows how to add a print button in a Microsoft Word document in a few simple steps. This document can be picked up by a tutor or used by a staff development officer as part of a bigger resource...
How to Guide
This two page guide shows how to add a check box in a Microsoft Word document in a few simple steps. This is useful for creating quizzes in Word. This document can be picked up by a tutor or used by a staff development officer as part of a bigger resource.
How to Guide
This guide shows how to create drop-down boxes in a Microsoft Word document in a few simple steps. This is useful for creating quizzes in Word. This document can be picked up by a tutor or used by a staff development officer as part of a bigger resource.
How to Guide
This two page guide shows how to insert a Macromedia Flash animation into a Microsoft Powerpoint Slide. This document can be picked up by a tutor or used by a staff development officer as part of a bigger resource...
How to Guide
This short guide explains how to make an image of what you can see on your computer screen. This document can be picked up by a tutor or used by a staff development officer as part of a bigger resource.
How to Guide
This short guide explains how to use a memory stick in a few simple steps. This document can be picked up by a tutor or used by a staff development officer as part of a bigger resource.
How to Guide
This short guide explains how to make single zip file from a number of other files and folders. It also shows you how to get to the content inside a zip file. This document can be picked up by a tutor or used by a staff development officer as part of a bigger resource.
Journal Paper
A short paper written for a newsletter of the Institute for Electrical and Electronic Engineers. Fairly abstract in form – explains ideas about how we share resources and explains how original content in its context should be taken into consideration.
Guidelines
This document gives a brief summary about the SFEU Information gateway. A guide very specific to the Maps and Learner Guides project.
Guidelines
This document gives detailed information about the SFEU Information gateway. A guide very specific to the Maps and Learner Guides project.
Report
This guide aims to provide a user-friendly introduction to IPR issues for e-learning content developers. It is intended to act as a point of entry to the field of IPR in e-learning that will provide a good foundation for building expertise in the e-learning developer community...
Report
A guide to good practice and problem areas in cultural, educational and organisational change for those attempting to introduce the reuse and repurposing of eLearning resources into the mainstream activity of an institution...
Workshop
This is a collection of materials designed for running a workshop regarding copyright issues when using third party materials.
Guidelines
This staff developmental resource was developed with primarily teaching staff needs in mind whose desire it is to make use of available web resources to inform and enhance teaching practice...
Questionnaire
Questionnaire/form for completion by tutors evaluating resources. Aimed at teaching staff who are beginning to explore the internet. Used with tutors.
Guidelines
Guide to converting materials for use in e-learning including guidance on a number of accessibility / usability issues.
Guidelines
Document detailing the structure of the metadata used in the Lawpaths project for their resources. The document relates the Lawpaths metadata to the UK LOM Core and provides some guidance to complete the various metadata fields. Would be useful to other projects considering their metadata requirements.
Guidelines
This document introduces the Learner Guide which was used throughout the Maps and Learner Guides project.
Presentation
A presentation that could be used for staff development. Given at the NADE annual conference, March 2004. Contains links to other presentations.
Conference Paper
An academic paper covering the design, development and use of reusable learning objects. A conference paper at the Forum for the Advancement of Continuing Education (FACE) 2003. Kevin Brosnan led the development of this and elements were provided by other staff.
Questionnaire
A fairly short, generic questionnaire that could potentially (subject to any necessary tailoring) be used to assess the experience and interests of tutors ahead of staff development events in the broad area of online teaching and learning...
Questionnaire
Questionnaire designed to help evaluate response to the “Out of Darkness” film noir learning object. This questionnaire could be used a template for adaptation to suit needs. Please note, this questionnaire was used as part of a wider testing process incorporating a TSL questionnaire...
Presentation
Presentation outlining some of the issues encountered by the project in integrating e-learning into art & design related subjects, outline of the e-studio approach and overview of resources created.
Guidelines
A simple, 2-page guide on how to create a content package with the RELOAD editor.
Guidelines
A brief, 2-page guide on how to use the RELOAD Editor for creating content packages.
Manual
A detailed guide on how to use the RELOAD Editor for creating content packages. The guide includes information about where you can download the RELOAD editor.
Manual
A detailed guide on how to use the RELOAD SCORM 1.2 Player for playing SCORM content packages. The guide includes information about where you can download the RELOAD player.
Workflow
This one-page resource outlines the stages and potential iterations in the workflow of repurposing. It illustrates this diagramatically and would be very useful to anyone considering repurpusing of learning materials.
Guidelines
These guidelines cover the many different issues you may need to tackle if you are reusing existing materials to produce new learning package. The X4L Learning for a Healthier Nation (Healthier Nation) Project produced these guidelines based on research and experiences with tutors...
Guidelines
These guidelines are meant as a starting point for tutors and others to learn about accessibility issues when developing learning materials. The guidelines offer some basic advice on making learning materials accessible, but there are also a number of links to much more detailed online resources...
Guidelines
These guidelines serve as an introduction to the copyright issues which concern the repurposing of existing materials. The guidelines are quite easy to digest, but there are links to more comprehensive sources of information...
Guidelines
These guidelines are meant as a starting point for tutors and others who wish to author content, particularly in the context of repurposing other materials. The guide includes an overview of various common authoring tools...
Guidelines
These guidelines are meant as a starting point for tutors and others who wish to include existing materials in a learning package they are developing by embedding them. The guidelines look at the advantages and disadvantages of doing this instead of making links to the materials...
Guidelines
These guidelines are meant as a starting point for tutors and others who wish to find materials they could use in the development of new learning packages. The guidelines include advice on how to search the Web including hints on search techniques...
Guidelines
These guidelines are meant as a starting point for tutors and others who wish to plan the development of some learning materials, particularly from existing materials. The guidelines include a form which tutors can use to address key aspects of their learning package...
Guidelines
These guidelines are meant as a starting point for tutors and others who wish to link to external materials (Web sites) in a learning package they are developing. The guidelines look at the advantages and disadvantages of doing this instead of embedding materials directly into your learning package...
Guidelines
These guidelines help you make your own learning materials more reusable by others. The X4L Learning for a Healthier Nation (Healthier Nation) Project produced these guidelines based on research and experiences with tutors...
Guidelines
These guidelines give a checklist of things to consider before using your learning materials with students. Following the advice will increase the chances of your students having a good experience with your learning materials...
Guidelines
These guidelines give some pointers with regards to the quality of your learning materials. This includes things like usability but does not include the pedagogical evaluation of the materials...
Guidelines
These guidelines are meant as a starting point for tutors and others who wish to develop a story board when preparing a learning package. The guidelines include links to example storyboards...
Guidelines
It is likely that any learning materials you deliver will be through a Virtual Learning Environment (VLE). These guidelines serve as an introduction to what VLEs commonly offer and how they can help...
Presentation
Presentation outlining some ideas for resource discovery in learning object creation. Guidance on where to find useful electronic resources.
Workshop
Materials that were used as part of the workshop presented at the Forum for the Advancement of Continuing Education (FACE) Conference, 2003. This includes two presentations and some support materials. The workshop deals with the concepts underpinning the design of effective reusable learning objects.
Report
Report including case study testing interoperable content. Mainly addresses technical considerations of content exchange. Interoperability testing of content between different systems is considered...
Guidelines
Support for tutors wishing to use the SDiT (Survey Data in Teaching) resources. The guide focuses on how the SDiT materials can be integrated into teaching. Case studies and evaluation are included.
Journal Paper
A short paper written for a newsletter of the Institute for Electrical and Electronic Engineers. It explores the benefits of techniques used expressly in teaching using electronic resources.
Form
A form to gather information about learning materials.
Manual
A manual describing how to administer the web-based assessment management system that allows teachers
to create questions and tests and deliver them to students for automated marking - and to
monitor their results...
Manual
A manual describing how to use the web-based assessment management system that allows teachers
to create questions and tests and deliver them to students for automated marking - and to
monitor their results...
Questionnaire
Questionnaire designed to help evaluate technology literacy of educators with a view to identifying upskilling needs.
Questionnaire
Questionnaire designed to help evaluate technology literacy of learners and to identify technologies utilised. This questionnaire was used to evaluate IT usage prior to testing of learning objects in order to obtain a considered view of testing problems in relation to technological literacy.
Questionnaire
This questionnaire can be used by anyone wishing to trial learning objects with users before final release.
Training Course
Part 5 of a training course on copyright. Other parts of the course are available elsewhere on this Website. This section looks at the copyright implications of material being used in a VLE...
Training Course
Part 1 of a training course on copyright. Other parts of the course are available elsewhere on this Website. This section serves as an introduction to the course...
Training Course
Part 7 of a training course on copyright. Other parts of the course are available elsewhere on this Website. This section provides reference materials which support the rest of the course...
Training Course
Self assessment questions and answers which can be used to support the copyright training course, Understanding Copyright. Other parts of the course are available elsewhere on this Website.
Training Course
Part 6 of a training course on copyright. Other parts of the course are available elsewhere on this Website. This section wraps up the course and is very specific to Shrewsbury College of Arts and Technology...
Training Course
Part 2 of a training course on copyright. Other parts of the course are available elsewhere on this Website. This section covers the basics of copyright which should help in interpreting the limits and permissions of the legislation and licences...
Training Course
Part 3 of a training course on copyright. Other parts of the course are available elsewhere on this Website. This section deals with what is permitted by law including Fair Dealing and examinations...
Training Course
Part 4 of a training course on copyright. Other parts of the course are available elsewhere on this Website. This section covers what is permitted by licence with a specific...
Workshop
Using a mixture of presentation, discussion and hands-on activities, this workshop provides participants with an opportunity to explore a range of online resources and to consider interesting and effective ways of using them with learners, both in the classroom and online.
Report/Guidelines
The X4L Learning for a Healthier Nation (Healthier Nation) Project tackled a number of issues regarding learning object metadata. This report records some of the decisions made along the way including why they were made. It is also intended that this report could be used as a starting point for others...
How to Guide
This is a self-study guide aimed at tutors that covers some techniques which are useful when developing electronic teaching and learning materials.
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