X4L Staff Development ResourcesClick on the resource title to get more information.
17 items
Using Learning Objects
Case Study
A case study for some of the materials developed in the X4L Rapid project.
Case Study
A case study for some of the materials developed in the X4L Rapid project.
Conference Paper
This conference paper explores the problems and possibilities of embedding e-learning into art and design educational practices in Further and Higher Education. It draws upon the work of the JISC funded e-studio team at the University of Wolverhampton, School of Art & Design...
Guidelines
A checklist of things to consider when evaluating resources on the Internet for use in teaching.
How to Guide
This guide covers the practical implications of using learning objects in a variety of learning contexts.
How to Guide
This guide covers the practical implications of using learning objects in a variety of learning contexts. Some of the guide is specific to the learning objects developed by this project.
Journal Paper
A short paper written for a newsletter of the Institute for Electrical and Electronic Engineers. Fairly abstract in form – explains ideas about how we share resources and explains how original content in its context should be taken into consideration.
Presentation
A presentation that could be used for staff development. Given at the NADE annual conference, March 2004. Contains links to other presentations.
Conference Paper
An academic paper covering the design, development and use of reusable learning objects. A conference paper at the Forum for the Advancement of Continuing Education (FACE) 2003. Kevin Brosnan led the development of this and elements were provided by other staff.
Presentation
Presentation outlining some of the issues encountered by the project in integrating e-learning into art & design related subjects, outline of the e-studio approach and overview of resources created.
Manual
A detailed guide on how to use the RELOAD SCORM 1.2 Player for playing SCORM content packages. The guide includes information about where you can download the RELOAD player.
Guidelines
These guidelines cover the many different issues you may need to tackle if you are reusing existing materials to produce new learning package. The X4L Learning for a Healthier Nation (Healthier Nation) Project produced these guidelines based on research and experiences with tutors...
Guidelines
These guidelines give a checklist of things to consider before using your learning materials with students. Following the advice will increase the chances of your students having a good experience with your learning materials...
Workshop
Materials that were used as part of the workshop presented at the Forum for the Advancement of Continuing Education (FACE) Conference, 2003. This includes two presentations and some support materials. The workshop deals with the concepts underpinning the design of effective reusable learning objects.
Guidelines
Support for tutors wishing to use the SDiT (Survey Data in Teaching) resources. The guide focuses on how the SDiT materials can be integrated into teaching. Case studies and evaluation are included.
Questionnaire
This questionnaire can be used by anyone wishing to trial learning objects with users before final release.
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